More information at: Virtual reality brings dog's anatomy to life for veterinary students
The Vet Med Library provides access to the VR Anatomical programs and equipment. Stop by the library's front desk to check out the headset, two handsets, and receive a short introduction on how to use the program. If using in groups, one group member will have the equipment charged out to his/her account.
When finished with the program, return the headset and handset to the front desk and take a survey about your experience using the software to help us continue to make improvements.
The project team requests your feedback, seeks research collaborators, and plans for collaborative development opportunities.
Planning for Virtual Reality: An Introductory Guide (document that provides step-by-step instructions and considerations to creating a VR space). A PDF version is available here.
The VR Dog and Cow were created under Principal Investigator, Michael Nappier, DVM, in collaboration with individuals and groups from the following Virginia Tech entities: University Libraries, Center for Excellence in Teaching and Learning, Institute for Creativity and Technology, and the School of Visual Arts. The team thanks the University of Pennsylvania for use of canine CT data.
Designed to overcome pedagogical challenges specific to veterinary medical education, the VR animals are designed to provide a no-cost, interactive, and three dimensional alternative to flat anatomy images or cadavers. The open source license allows free use and is intended to encourage collaborative development and sharing.
Dog, Version 1.0
Cow, Version 0.1
Register your use here:
https://forms.gle/G4rzuAnoNcoHmptP6
Virtual Reality Dog 1.0
https://github.com/VTUL/vt-vr-dog
Virtual Reality Cow 0.1
https://github.com/VTUL/vt-vr-cow
Project Principal Investigator:
Dr. Michael Nappier, mtnapp1@vt.edu
Head of Vet Med Library:
Kiri Debose kdebose@vt.edu
Media/Publicity:
Alison Elward, elwarda@vt.edu
Ann Brown annbrown@vt.edu